Welcome!
- Introductions!
- Syllabus Overview
- Responses to the first Questionnaire
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- What are some examples of rules you use when you make art?
- Let’s peek at a couple of interactive, generative systems:
- Generative Machines by Michael Chang;
- RatMaker by our TA, Connie Ye and the AlgoRat collective.
- In what ways are these works interactive?
- In what ways are these works generative?
- Introduction to the semester (Lecture)
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- Heading over to Discord….
- Activities:
- (Using https://aggie.io/): The Beach, by Luna Maurer et al.: Each turn, find the most empty space on the paper and place a dot in the middle of it.
- Chutes game (also called Sprouts) by John H. Conway
- Blind Instructional Drawing (A-B) exercise
- Sol Lewitt wall drawings
- Discussion of Deliverables #01
- Exit Ticket for 2/1/2021 (below)
Semester Deliverables (Tentative; Summary):
- Rule-Based Drawings
- Generative Composition I (Randomness)
- Generative Composition II (Iteration)
- Code-Driven Animation: Loops & One-Shots
- Drawing Machine
- Machine Learning Tinkering
- Digital Mask